Just noticed that we established league marks for points scored (48), passing yards (417) and total yards (542) today. If we don't clinch the #1 seed next week, Lincoln and Sierra could end up with some *sick* numbers. However, there's a chance that next week will be their last game of the year.
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SIM COMPLETE - WEEK 14
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HUGE win versus Las Vegas, our division leader. Riding a 4 game win streak, we are only 1 game back now. There are some areas of concern, first and foremost is our inability to score more than 17 points in the last 3 games. My field goal kicker has been my saving grade during this stretch. RUBISCO, I was watching your score during the entire game, and you had to win at the end. You punk!Los Lunas Javelinas - 1978 Brewmaster Champions!
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Originally posted by SullyI don't know what else to do. I'm sick and tired of my team not following my gameplan. Trailing in the 4th, and we run on 2nd and 3rd and long. Get the ball back with 5 minutes left, and it's bombs away.
I'm convinced that the playcalling AI is absolutely braindead in clutch situations. I've seen it time and time again.
I'm done.
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Originally posted by Heelfan71Originally posted by SullyI don't know what else to do. I'm sick and tired of my team not following my gameplan. Trailing in the 4th, and we run on 2nd and 3rd and long. Get the ball back with 5 minutes left, and it's bombs away.
I'm convinced that the playcalling AI is absolutely braindead in clutch situations. I've seen it time and time again.
I'm done.
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Originally posted by SullyOriginally posted by Heelfan71Originally posted by SullyI don't know what else to do. I'm sick and tired of my team not following my gameplan. Trailing in the 4th, and we run on 2nd and 3rd and long. Get the ball back with 5 minutes left, and it's bombs away.
I'm convinced that the playcalling AI is absolutely braindead in clutch situations. I've seen it time and time again.
I'm done.
And seriously, when is the last time you watched an NFL game, with a team down 2 TD's with 5 mins to go, and they threw bomb after bomb? I can't recall a game like that EVER.
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Originally posted by SkyDogDon't forget that just because it says "long" it deosn't mean "bomb." In FOF-speak, "long" passes are anything 19 yards or more.
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Originally posted by SullyOriginally posted by Heelfan71Originally posted by SullyI don't know what else to do. I'm sick and tired of my team not following my gameplan. Trailing in the 4th, and we run on 2nd and 3rd and long. Get the ball back with 5 minutes left, and it's bombs away.
I'm convinced that the playcalling AI is absolutely braindead in clutch situations. I've seen it time and time again.
I'm done.
If I was your opponent I'd be THRILLED every time you threw short or ran the ball. THRILLED. High fives on the sideline with the DC.
Two touchdowns - not just two scores. Five minutes to go. Not a good time for Martyball. ;)
Just my opinion. I don't think the game designer screwed you. :)Cotton Kidd, General Manager: The Utah Bees
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Originally posted by ExtremeGamerOriginally posted by SkyDogDon't forget that just because it says "long" it deosn't mean "bomb." In FOF-speak, "long" passes are anything 19 yards or more.Cotton Kidd, General Manager: The Utah Bees
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Originally posted by CottonOriginally posted by SullyOriginally posted by Heelfan71Originally posted by SullyI don't know what else to do. I'm sick and tired of my team not following my gameplan. Trailing in the 4th, and we run on 2nd and 3rd and long. Get the ball back with 5 minutes left, and it's bombs away.
I'm convinced that the playcalling AI is absolutely braindead in clutch situations. I've seen it time and time again.
I'm done.
If I was your opponent I'd be THRILLED every time you threw short or ran the ball. THRILLED. High fives on the sideline with the DC.
Two touchdowns - not just two scores. Five minutes to go. Not a good time for Martyball. ;)
Just my opinion. I don't think the game designer screwed you. :)
I've seen it on more than one occasion. Playing from behind late in the game, the offensive playcalling is terrible. I guess it's just a bug we have to live with.
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I'm with you on that Sully. Maybe I just haven't figured out the adjustments yet (though I've tried just about everything), but my team just starts lobbing up deep balls when we get behind. Down 6 this week and just started airing it out. With my QB, you might as well just call the game off at that point.Washington Bats, 2013-
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I admit, it's not the only way to go, but it's hard to argue against trying to get the first of the two touchdowns you need as fast as possible, otherwise, by the time you get the ball back, if you do at all, you're not going to have the luxury of hitting the dump off in the flat. It's simplistic, but understandable, and I think more than forgiveable. Watch the fourth quarter of Super Bowl 38. The Eagles just handed the Patriots the title by slowly moving down the field late in the game to get the first of two scores they needed - while having to kick the ball back to an almost unstoppable Corey Dillon. Bruschi, Harrison and Crennel almost couldn't believe their good fortune that the Eagles weren't going deep to T.O. over and over again. Especially since the hacks the Patriots had at cornerback couldn't cover him.Cotton Kidd, General Manager: The Utah Bees
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