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FOF2K7 PDF Tutorial Released
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I'm not sure that it's valuable for veterans, but if OSFL was your first experience with FOF, then I'd say it is very valuable. We get a lot of time-line questions here. The tutorial lays it out pretty clearly:
The Time Line
Front Office Football is a linear game. There are several stages of play
each year, beginning with the off-season staff hiring and ending with the
Front Office Bowl. Your first year begins with the start of pre-season
games. Subsequent years begin with staff hiring.
Staff Hiring
The Staff Hiring phase runs over three simulated weeks. This is the only
time of the year you can make contract offers to scouts or coaches.
During the first week of staff hiring, you may make a proposal to build or
renovate your stadium if your stadium is more than 15 years old. If your
city has turned down a proposal in the past, you may submit a request
to move your team at this time. This is the only time of the year you may
construct stadium plans.
Also during the first week of staff hiring, you can, in the single-player
game, choose a new team to run. You will have more opportunities to
switch teams if youre successful as a general manager. Early on in a
career, you might well not have any opportunities.
Begin Free Agency
After the third week of Staff Hiring, you are in the Begin Free Agency
stage. This is a crucial time of the year for many reasons.
Each season during this stage, you can give one of your free agent
players the franchise designation. This automatically signs him to a one-year contract equal to the average of the top five salaries among players at his position in the league, or a 20% raise, whichever is higher.
You can also choose to send one of your second-year players to La
Ligue Etrangere Solecismique. This is a developmental summer league
that will give your player some additional experience and possibly some
new skills.
During this stage you set your ticket prices for the upcoming season.
Making good decisions here is critical for the long-term economic
success of your franchise.
If you are importing a draft file from The College Years (sold separately),
this stage is the time to select that file.
Free Agency
The Free Agency stage lasts 12 weeks. Your goal during this stage is to
look over your roster and decide which free agents are worth pursuing.
You can then make contract offers and compete against the 31 other
teams for their services. During the 12 weeks of free agency, players
decide on offers. The top players tend to decide earlier in the free
agency stage.
You may also look over the list of players in the upcoming draft. Each
team may interview up to 60 players. Your scouts will tell you if they feel
each player is underrated or overrated. This is your best opportunity to
see behind the combine scores and rough skills assessments.
Amateur Draft
The Amateur Draft is a seven-round process. Each team takes turns
selecting players. When you are playing the multi-player version, you
will have the opportunity to fill out a draft preference sheet that the game
will use to draft your players. Most multi-player leagues, however, take
the time to draft the players one-by-one using a message board or a
similar system moderated by the league commissioner.
Late Free Agency
The Late Free Agency stage lasts five weeks. It runs the same way the
earlier free agency period runs. You have the opportunity to look over
the free agents, make contract offers and compete against the other
teams for their services.
You may also sign your drafted rookies during this stage and later.
Rookies are subject to the Rookie Contract Pool, so there is very little
variation in their contracts. With rookies, you simply select from up to
four potential contract offers. They may choose to hold out if you dont
offer the highest-priced and shortest contract.
Training Camp
The Training Camp stage offers another chance to negotiate with your
rookie players. In addition, you may send your signed players to weight
training. Weight training offers your players an opportunity to gain or
lose weight during training camp. Each player and position has an ideal
playing weight, and this process helps you make adjustments.
During training camp, you fill out a practice schedule for your team. The
choices you make here may help your team win an extra game or two
during the season.
Pre-Season
Each team has four pre-season games during the five-week pre-season.
Once pre-season begins, you are limited to 60 players on your roster,
and only 46 may be active for a game. You can continue to sign holdout
rookies as normal, but any offers to veteran players have a limit of one
year.
Prior to each game, you can scout your opponent, and set your depth
chart and game plans.
Regular Season
Each team plays 16 games during the 17-week season. Your roster limit is 53, and only 46 players may be active for a game. Prior to each game, you can scout your opponent, and set your depth chart and game plans.
Playoffs
Each of the four division winners in each conference reaches the
playoffs, along with the two best non-division-winning teams. The top
two division-winners receive byes for the first round of the playoffs. After the wild card round, eight teams remain. The divisional playoff round sets up the conference championships, and the two conference champions play in the Front Office Bowl.
End of Season
After the season, you can look over the statistics and record book. No
signings may take place. The End of Season button takes you into the
staff hiring phase for the next year.
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Originally posted by Eaglesfan27It's very well done. It's mostly to help with logistical issues/questions. It isn't going to help with strategy much, but it does answer many questions that new(er) players to the series will have.
EDIT: I hope to post information about this at FOFC later today.
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