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  • #16
    RIP: Days of having 60 interviews...
    Columbus Catfish (2020-2030 & 2036-2038)
    Huntsville Bulldogs (2043-present)

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    • #17
      I been reading FOF Central boards about coaches and few other things and made a commit few days ago on it but there has been no reply there yet. I read where interview skill is the main thing used when they look at collage players. So what I am wondering is this, Scouting skill could this be actually how good your coaches are at scouting your next opponent you play? Thus going to kind of boosting play calling skill to some degree. Sorry if it is stupid question just something I was wondering.

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      • #18
        Originally posted by irabowman View Post
        I been reading FOF Central boards about coaches and few other things and made a commit few days ago on it but there has been no reply there yet. I read where interview skill is the main thing used when they look at collage players. So what I am wondering is this, Scouting skill could this be actually how good your coaches are at scouting your next opponent you play? Thus going to kind of boosting play calling skill to some degree. Sorry if it is stupid question just something I was wondering.
        Yeah, I've thought that often. Considering rexing plans really comes down to ratings, any time your coach is better at knowing those ratings, would increase the probability of game planning right.

        Which makes you wonder, if that's the case, what exactly does Playcalling do?
        Columbus Catfish (2020-2030 & 2036-2038)
        Huntsville Bulldogs (2043-present)

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        • #19
          Scouting should be "how accurate the bars of players in the league are" and not more than that. It probably plays a role in that inaccurate scouts affect Rex logic, but that's a side effect

          Playcalling should just be a modifier. A coach with good playcall ability will tend to have better on field results. A coach with bad playcall ability will get a malus rather than a bonus for the team's on field performance.
          Float likeabutterflysting likeabee.

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          • #20
            If memory serves me play-calling is a modifier against the coach you are facing that reduces or increases the chance of having familiars come up.

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            • #21
              Originally posted by thenewchuckd View Post
              If memory serves me play-calling is a modifier against the coach you are facing that reduces or increases the chance of having familiars come up.
              Play Calling, as it was explained to me in another league, is how successful the plays that are called will be. NOT what plays are called or the frequency of those plays. So the better your OC and DC are at play calling, the better chance to have success when plays are called.
              OSFL
              Punxsutawney Phils 2032-2039

              GM Record: 66-61-1

              2033: 12-4 Division Champ/#2 seed/Lost Conference semis
              2036: 10-6 Wild Card. Lost Conference semis
              2037: 10-6 Wild Card.
              2038: 11-5 Division Champ/#2 seed/Lost Conference semis

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              • #22
                Originally posted by sawblade300 View Post
                NOT what plays are called or the frequency of those plays. So the better your OC and DC are at play calling, the better chance to have success when plays are called.
                I do not remember saying anything about the frequency of the plays. The guy you got the info from was kind of right but misses the full picture. I found this link for you:

                http://www.operationsports.com/fofc/...ch+playcalling

                Remember that the familiar messages only come up when things get really bad. So if your coaches play calling is better than your opponent's, it can from a certain point of view give you better success at your plays.

                On the other hand, you can over come this by having a more varied game plan.

                I do think other than scouting, play calling and motivation are probably the more important ratings for your coaches.
                Last edited by thenewchuckd; 05-14-2015, 10:27 AM.

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                • #23
                  Keep in mind that thread comes from before coordinators were involved in playcalling.

                  Originally posted by Jim
                  I checked the code. The game highlight is correct. Only the coach's playcalling ratings are used in that segment of the game. The coordinators have no effect.
                  I do not believe this is true any longer.

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                  • #24
                    Originally posted by garion333 View Post

                    I do not believe this is true any longer.
                    I suppose this is possible. Did Jim give some indication this was changed?

                    The easiest thing to develop would be to simply tweak the modifier to include all the coaches.

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                    • #25
                      Playcalling used to be a skill the head coaches used, but not the coordinators. Now it is a skill the coordinators use, not the head coach.
                      Float likeabutterflysting likeabee.

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                      • #26
                        One thing I really wish was different about the coach hiring process. Instead of plugging in number values and hoping you get one of the guys you want wish they had it where you could que them up 1-32. Then say come your pick the top 5 you had listed are gone then #6 guy is your coach. Be better on me than trying to figure out the formula that will get me the guy I want. Then if I don't get him I am scared of who I will get lol. I guess though it has happened to all of you before.

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                        • #27
                          Originally posted by irabowman View Post
                          One thing I really wish was different about the coach hiring process. Instead of plugging in number values and hoping you get one of the guys you want wish they had it where you could que them up 1-32. Then say come your pick the top 5 you had listed are gone then #6 guy is your coach. Be better on me than trying to figure out the formula that will get me the guy I want. Then if I don't get him I am scared of who I will get lol. I guess though it has happened to all of you before.
                          To me, best option would be a draft. Next would be what Ben uses in some of his leagues, it's still a weight system, but seems to work better than the ingame option.
                          Columbus Catfish (2020-2030 & 2036-2038)
                          Huntsville Bulldogs (2043-present)

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                          • #28
                            Best option is to get rid of it entirely.

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                            • #29
                              Originally posted by garion333 View Post
                              Best option is to get rid of it entirely.
                              I don't disagree with that.

                              To me, best option would be to get rid of it. Next would be a draft. Next would be what Ben uses in some of his leagues, it's still a weight system, but seems to work better than the ingame option.

                              ^ fixed
                              Columbus Catfish (2020-2030 & 2036-2038)
                              Huntsville Bulldogs (2043-present)

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                              • #30
                                A draft would pretty take a bazillion years, which is a shame.

                                In all honesty, it's an imperfect system and Jim doesn't have much of an idea how to (a) make things user friendly (more/less...huh?) and (b) doesn't understand how mp really works.

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