From the rules list:
We've been going informally for several seasons with a 'you can only take 60 players into TC'. There doesn't seem to be any in-game reasons for this, and it doesn't seem to formally exist in the rules, so I wonder if we can have an official clarification of sorts on this.
I guess we don't want people hoarding rookie FAs and taking 100 people into camp, and it would be interesting to have a limit - so as to force people to still make some interesting decisions with their roster pre-camp, but also to allow people room to cull guys from a "Camp Roster" to "Preseason Roster" stage.
I'm just drawing a number out of a hat here, but how about a cap at 68. Every team should be able to have ample room to sign all their rookies through camp. And some space to experiment on a few guys. I picked 8 just because it matched the practice squad number in the NFL; not really analogous but figured it could be a sensible number planning wise (base roster + 8 extra spots).
V. Miscellaneous
A. Training Camp[list:dcbbcf166b] 1. There are no restrictions, except those set by FOF, on the settings that may be used in training camp.
A. Training Camp[list:dcbbcf166b] 1. There are no restrictions, except those set by FOF, on the settings that may be used in training camp.
I guess we don't want people hoarding rookie FAs and taking 100 people into camp, and it would be interesting to have a limit - so as to force people to still make some interesting decisions with their roster pre-camp, but also to allow people room to cull guys from a "Camp Roster" to "Preseason Roster" stage.
I'm just drawing a number out of a hat here, but how about a cap at 68. Every team should be able to have ample room to sign all their rookies through camp. And some space to experiment on a few guys. I picked 8 just because it matched the practice squad number in the NFL; not really analogous but figured it could be a sensible number planning wise (base roster + 8 extra spots).
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