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Updated SIM with corrected trade.
I accidentally processed the Waco/Lake County trade by sending the player to Boston instead.
It's been fixed now. It probably won't affect your exports either way (though, of course, Waco will want the new file). To be safe, import the game files again if you already imported them.Float likeabutterflysting likeabee.
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Preseason 2 Complete. Preseason 3 TOMORROW.
Notes: I realized I never got around to changing the injury settings. In fairness, and in keeping with a general policy of preferring default/native settings, I think we'll go ahead with future preseasons at normal injury levels (100).
»HTMLFloat likeabutterflysting likeabee.
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Preseason 3 Complete. Preseason 4 TOMORROW.
Notes: Portland's file was corrupt; sorry, rush. You would have been rexed again, but given issues with the last file, I went in and deactivated the injured WR for you, replacing him on the depth chart. Hope it worked out well enough.
A number of other teams have been getting autoed for various reasons. Let us know in the forums if you need help with preventing this. Especially you new owners who may be unfamiliar with the process!
Lastly, sorry for the delayed sim today. Because we're simming daily, the next two sims this week will be at a similar time to allow for roughly 24 hours between sims.
»HTMLFloat likeabutterflysting likeabee.
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Week 1 Complete. Week 2 WEDNESDAY.
Notes: A couple of teams got autoed this week. If you're adding players and are unsure where that leaves you in terms of requirements -- you must have 46 active, every depth chart spot filled, and legal numbers of each position -- check the Guide to Midweek Additions.
»HTMLFloat likeabutterflysting likeabee.
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