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  • BradZ
    replied
    Originally posted by Pat View Post
    If a minor leaguer plays during Spring Training but is sent down before Opening Day, does it count as an option year?
    If he's on the 40 man roster, yes.

    Leave a comment:


  • Pat
    replied
    If a minor leaguer plays during Spring Training but is sent down before Opening Day, does it count as an option year?

    Leave a comment:


  • Sharkn20
    replied
    Originally posted by Pat View Post
    I know. It's cool. I just saw the topic and thought it would be what Shark was looking for.



    Yeah, disregard. It's probably not very good data.

    ---

    I think you should be able to find out about those different manager styles by searching for each individually.
    Thanks Pat

    Sent from my GT-I9505 using Tapatalk

    Leave a comment:


  • Pat
    replied
    Originally posted by Delandis View Post
    Me either.

    It wasn't an accusation bro.

    I just read the first paragraph and knew I didn't want to go any further.
    I know. It's cool. I just saw the topic and thought it would be what Shark was looking for.

    Originally posted by Sharkn20 View Post
    It's just 3 seasons of data though...
    Yeah, disregard. It's probably not very good data.

    ---

    I think you should be able to find out about those different manager styles by searching for each individually.

    Leave a comment:


  • Delandis
    replied
    Originally posted by Pat View Post
    I was unable to find a OOTP Manual portion that talked about this topic.
    Me either.

    It wasn't an accusation bro.

    I just read the first paragraph and knew I didn't want to go any further.

    Leave a comment:


  • Sharkn20
    replied
    Originally posted by Pat View Post
    I don't think that guy even knew what he was talking about.

    That was just the top result I found via google. I was unable to find a OOTP Manual portion that talked about this topic.
    It's just 3 seasons of data though...

    Sent from my GT-I9505 using Tapatalk

    Leave a comment:


  • Pat
    replied
    Originally posted by Delandis View Post
    Not something I'm going to read all the way through.

    Threads like that are what stopped me from playing FoF the first time around.

    I have no desire to peek under the hood.
    I don't think that guy even knew what he was talking about.

    That was just the top result I found via google. I was unable to find a OOTP Manual portion that talked about this topic.

    Leave a comment:


  • Sharkn20
    replied
    Originally posted by Delandis View Post
    Not something I'm going to read all the way through.

    Threads like that are what stopped me from playing FoF the first time around.

    I have no desire to peek under the hood.
    Thanks Pat, very useful

    Delandis basically it says managers and coaches matter, but the label doesn't :)

    Sent from my GT-I9505 using Tapatalk

    Leave a comment:


  • Delandis
    replied
    Not something I'm going to read all the way through.

    Threads like that are what stopped me from playing FoF the first time around.

    I have no desire to peek under the hood.

    Leave a comment:


  • Pat
    replied
    A manager's "style" has to do with his sliders...in terms of in game strategy.
    Last edited by Pat; 05-15-2016, 05:34 PM.

    Leave a comment:


  • Sharkn20
    replied
    Wondering if you would like to write down your input about the different kind of managers... I donīt have too much idea of strong and weak points of the different orientations... I guess is important in how you build your team:

    * Conventional
    * Sabermetric
    * Smallball
    * Unorthodox
    * Tactician

    Thank you as ever for whose that will dedicate some minutes to guide the rookies

    Leave a comment:


  • Sharkn20
    replied
    Originally posted by Carlos View Post
    Anything above 0.0 is equivalent to the number of wins that player is providing above replacement.

    So 0.1 means 0.1 more wins than a replacement player.
    Thanks :)

    Sent from my GT-I9505 using Tapatalk

    Leave a comment:


  • Carlos
    replied
    Originally posted by Sharkn20 View Post
    Therefore, for a player playing above the replacement level has to have +1.0 WAR?

    Sent from my GT-I9505 using Tapatalk
    Anything above 0.0 is equivalent to the number of wins that player is providing above replacement.

    So 0.1 means 0.1 more wins than a replacement player.

    Leave a comment:


  • Sharkn20
    replied
    Originally posted by Carlos View Post
    That's showing you how much you're spending per WAR.

    So guys with negative are costing you more money because they aren't worth their salary.

    Guys above 1.0 are playing efficiently. They cost you less per WAR. You're spending less for their production.
    Therefore, for a player playing above the replacement level has to have +1.0 WAR?

    Sent from my GT-I9505 using Tapatalk

    Leave a comment:


  • Carlos
    replied
    Originally posted by Sharkn20 View Post
    When do we consider that a player is playing above level of Replacement? When his WAR is above 1.0 or 0.0???

    This question is for the Cost Efficiency Players table, all players with WAR above 1.0 is costing less than their actual salary, however players below 1.0 are costing MORE than their actual salary... Am a little confused in here.

    Thanks guys
    That's showing you how much you're spending per WAR.

    So guys with negative are costing you more money because they aren't worth their salary.

    Guys above 1.0 are playing efficiently. They cost you less per WAR. You're spending less for their production.

    Leave a comment:

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