PS - Im terrible at inserting stuff like this. Sorry for the small size :(
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2041 Draft Discussion
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Even before the combine change, I had set up a draft file. I put 1,000 WRs in there, all the same ratings (about 80/80). Some ratings I can't fix but I did fix getting the important ones like getting downfield, big play, etc.
So the low end of the combines was as follows:
4.72 dash
12 sol
8 strength
7.45 agility
30 pspec
If you don't say WTF to that, then you don't realize the implications. Yes, a stud WR can have green combines. And I am not talking bomber "studs" here.
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Originally posted by thenewchuckd View PostEven before the combine change, I had set up a draft file. I put 1,000 WRs in there, all the same ratings (about 80/80). Some ratings I can't fix but I did fix getting the important ones like getting downfield, big play, etc.
So the low end of the combines was as follows:
4.72 dash
12 sol
8 strength
7.45 agility
30 pspec
If you don't say WTF to that, then you don't realize the implications. Yes, a stud WR can have green combines. And I am not talking bomber "studs" here.
Good to see.
Baltimore Bulldogs - BLB since '84
- Porter Champs: '92, '93, '97, '98, '01, '03, '06, '08, '12
- Playoffs: '92, '93, '97, '98, '99, '01, '03, '06, '08, '12, '13, '14, '15, '16
- Brewmaster's Cup: '01
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Some other observations about this class in general. But before that: I think it is important to keep in mind that I have pretty insane scouts. And yes scouts are important - with these insane scouts I always see the bars on these studs as studly. I might see them as about 60 rated in the worst case as opposed to 80 and this is a rare case.
-The lowest adjusted grade was 4.9. Again, this is likely inflated by the bars with the poor combines bringing it down.
-The guy with the lowest adjusted grade had combines of 4.6, 15, 11, 7.16, 48
-A decent number skip the combine.
-The vast majority have blue combines or better. A good number have what you would normally see with can't miss studs: nice reds across the board.
-The guys with green combines are less prevalent. None of them had greens across the board. Only 6 out of 1000 had green dash, for example.
This is the important point for me and see if you can see where I am going with it:
-The red combine guys tended to have reds across the board.
-The blue combine guys tended to have blues across the board
-The black combine guys tended to have blacks
Remember they are all the same player and the important bars are exactly the same.
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Thanks for the LOVE Chuck! As always.Originally posted by thenewchuckd View PostEven before the combine change, I had set up a draft file. I put 1,000 WRs in there, all the same ratings (about 80/80). Some ratings I can't fix but I did fix getting the important ones like getting downfield, big play, etc.
So the low end of the combines was as follows:
4.72 dash
12 sol
8 strength
7.45 agility
30 pspec
If you don't say WTF to that, then you don't realize the implications. Yes, a stud WR can have green combines. And I am not talking bomber "studs" here.
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So, a "spot violation" -- one or two randomly bad combines on a player who should have had better ones -- is more likely than an entire "bad day at the office" where a stud player gets a die roll such that he's got greens everywhere?Float likeabutterflysting likeabee.
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www.imgur.com for the winOriginally posted by IrishGuy65 View PostPS - Im terrible at inserting stuff like this. Sorry for the small size :(
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Damn, nice work, Chuck! Thanks for sharing!Originally posted by thenewchuckd View PostEven before the combine change, I had set up a draft file. I put 1,000 WRs in there, all the same ratings (about 80/80). Some ratings I can't fix but I did fix getting the important ones like getting downfield, big play, etc.
So the low end of the combines was as follows:
4.72 dash
12 sol
8 strength
7.45 agility
30 pspec
If you don't say WTF to that, then you don't realize the implications. Yes, a stud WR can have green combines. And I am not talking bomber "studs" here.
-One of the Guys Not Smart Enough to Do This Stuff
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I'm pretty new to the game, so I'm trying my best to follow here. What you are saying is that if a guy has some blue and some black, he is unlikely to be a good player? Or anyone with a green? And have you run this multiple times, or just one draft is your data?Originally posted by thenewchuckd View PostSome other observations about this class in general. But before that: I think it is important to keep in mind that I have pretty insane scouts. And yes scouts are important - with these insane scouts I always see the bars on these studs as studly. I might see them as about 60 rated in the worst case as opposed to 80 and this is a rare case.
-The lowest adjusted grade was 4.9. Again, this is likely inflated by the bars with the poor combines bringing it down.
-The guy with the lowest adjusted grade had combines of 4.6, 15, 11, 7.16, 48
-A decent number skip the combine.
-The vast majority have blue combines or better. A good number have what you would normally see with can't miss studs: nice reds across the board.
-The guys with green combines are less prevalent. None of them had greens across the board. Only 6 out of 1000 had green dash, for example.
This is the important point for me and see if you can see where I am going with it:
-The red combine guys tended to have reds across the board.
-The blue combine guys tended to have blues across the board
-The black combine guys tended to have blacks
Remember they are all the same player and the important bars are exactly the same.
Also, can someone explain to me how to set up a draft like this, so I could do my own testing? Thanks!Anchorage Gladiators - 2038 Wk10 - Present
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I am saying that if all ratings are equal across the board, you will get the about the same distribution of combines. Again, it is an approximation but for example with equal ratings simming 1,000 times you don't see a red combine mixed with a green combine (I don't even think you see a red mixed with a black). Sometimes red will mix with blue but less often.Originally posted by RyanG View PostI'm pretty new to the game, so I'm trying my best to follow here.
What do I take from that? Static bars as a draft indicator are not dead by a long shot. Discuss amongst yourself.
I don't want to be a dick but it took me a full night to figure this out on FOF7. It is not something I can explain easily... One thing is I researched it and you don't need to install the college years anymore, which is a big plus.Also, can someone explain to me how to set up a draft like this, so I could do my own testing? Thanks!
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If you want to go nuts, I found the draft file app in:
C:\Program Files (x86)\Steam\SteamApps\common\Front Office Football Seven
I do not know if it will be in the same directory as you. There is a draftfile help document I found in there and that is how I figured it out.
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