Originally posted by Hank
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BUDGET
(TOTAL EXPENSES TO DATE)
(REMAINING EXPENSES)
So, at this point, Total Expenses to Date would be comprised of Scouting and Development costs (they can still be adjusted, but the model shows current figures). So if you have 10mil for scouting and 10 mil for player dev, right now you would see -20mil for Total Expenses to Date. (buyouts on player contracts accumulate here as well)
Remaining Expenses is made up of player and coach salaries. As we start playing regular season games you'll see money move from remaining expenses into total expenses to date.
Example: I have a player that has a salary of 1.62mil. In essence that player earns $100k per game. So, before the season his 1.62mil would show in the remaining expenses bucket. after 100 games, 1mil would now be accrued in Total Expenses to Date with the remaining 620k still showing in Remaining Expenses.
Again, that number is against BUDGET. So if you are more successful at bringing $$'s in the door, that number becomes less relevant because you'll exceed the budgeted $$'s you were expected to receive. If you underperform, the number becomes less relevant in the other direction.
The game uses that projected budget room for FA calculations; to determine how much you "should" have available to sign free agents.
The cash figure is how much cash (profit, really) you brought with you from the previous season. The owner will take anything above $10mil, so if you start the year with exactly $10mil, it's likely the owner took the excess for his pockets. Anything south of $10mil (including negative balances) carries into the new season. Your cash balance figures into that FA calculation as well.
So, if you have -19mil projected budget room and $10mil cash, you would have -9mil available to spend on FA. Not that helpful. But, right now in your situation you control that -19mil figure, because it's made up of the $27mil you have allotted for scouting and development. If you back those figures down you can lower your expected shortfall.
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